![]() ![]() I could forgive the lack of creative content throughout the campaign if the story was worthwhile, but it’s nothing more than poorly imitated voice overs discussing the dinosaurs place in the world. You arrive at each location, need to control the local population, build a couple of pens, research a couple of technologies, drive around in some vehicles, then move on to the next area and repeat the process. The narrative follows on from the events of Jurassic World: Fallen Kingdom as dinosaurs roam free in certain parts of the world. The campaign mode, which is nothing more than a lengthy tutorial, lasts about three to four hours, and most of that time is spent waiting for one of many different timers relating to building, upgrading, and managing the park. ![]() There’s a good selection available, catering to both narrative driven players and those wanting a more dynamic approach. The Dinosaurs Are Still Exactly As Awesome As They Were Before
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